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[GDI-BitmapOpcode

Description: 用visual C++实现的一个碰撞检测库,采用AABB包围盒实现-using visual C + + realization of a collision detection basement, surrounded by boxes used to achieve AABB
Platform: | Size: 201860 | Author: 康勇 | Hits:

[Other resource2d_racegame

Description: 赛车游戏源码,实现了碰撞检测, 人工智能 本游戏是基于visual C++6.0 以及 dx开发-racing game source and realized the collision detection, artificial intelligence of the game is based on visual C dx 6.0 and Development
Platform: | Size: 64474 | Author: dengwei | Hits:

[DirextXGameV101

Description: 关于DIRECTX9.0C的一个小场景的编程,AABB碰撞盒检测,.X文件骨骼动画的导入-DIRECTX9.0C on the scene of a small programming, AABB box collision detection, . X-bones document into animation
Platform: | Size: 5583872 | Author: ritter | Hits:

[GDI-BitmapOpcode

Description: 用visual C++实现的一个碰撞检测库,采用AABB包围盒实现-using visual C++ realization of a collision detection basement, surrounded by boxes used to achieve AABB
Platform: | Size: 201728 | Author: 康勇 | Hits:

[Other Games2d_racegame

Description: 赛车游戏源码,实现了碰撞检测, 人工智能 本游戏是基于visual C++6.0 以及 dx开发-racing game source and realized the collision detection, artificial intelligence of the game is based on visual C dx 6.0 and Development
Platform: | Size: 64512 | Author: dengwei | Hits:

[3D GraphicVegaBackMirir

Description: 模拟汽车驾驶,能用键盘进行控制基本运动;能进行碰撞检测;具有后视镜和小地图。-Simulated car driving, use the keyboard to control the basic movements to carry out collision detection with mirrors and small map.
Platform: | Size: 14336 | Author: 刘宏 | Hits:

[CSharpCarGame

Description: 在visual 2005上基于C# GDI+开发的小游戏. 其中有汽车的移动,碰撞等 -Based on visual 2005 in C# GDI+ Developed game. In which the movement of the vehicle, collision, etc.
Platform: | Size: 218112 | Author: Lizhentao | Hits:

[GDI-Bitmapcoldemo

Description: 本示例程序采用的Visual C++进行开发的,可以检测两个旋转物体的碰撞检测,采用的是包围盒算法。-Procedures used in this example Visual C++ For development, can detect the two rotating object collision detection, using the bounding box algorithm.
Platform: | Size: 220160 | Author: 陈华 | Hits:

[Software Engineeringnkglasfvwkehdfjkb

Description: 引言 近年来,中国经济得到迅猛发展,私家车拥有量快速增长,公路建设也快速发展,与此同时,交通事故频发,原因是多方面的,诸如路况差,车速高引起驾驶员视觉变差,气候条件差等。其中,事故中追尾碰撞居首位,所以预防交通事故主要是预防汽车追尾碰撞。鉴于此,本文讨论了如何预防汽车追尾碰撞报警系统的设计-Introduction In recent years, China' s economy has been the rapid development of private car ownership is rapidly growing, also the rapid development of highway construction, at the same time, frequent traffic accidents for many reasons, such as poor road conditions, high-speed visual deterioration caused by the driver , poor weather conditions. Among them, the rear-end collision accident on top of the list, so the prevention of traffic accidents is rear-end collision prevention. In view of this, this article discussed how to prevent rear-end collision warning system
Platform: | Size: 6144 | Author: | Hits:

[Graph programxiaoqiupengzhuang

Description: c++程序,小球碰撞可视化程序,并有菜单界面-c++ program, small ball collision of visual programming and menu interface
Platform: | Size: 76800 | Author: congcong | Hits:

[OpenGL programcacti

Description: 用Visual C++ 与OpenGL实现的一个三维地形,有碰撞检测功能。-Using Visual C++ and OpenGL to achieve a three-dimensional terrain, with collision detection.
Platform: | Size: 291840 | Author: 邱华青 | Hits:

[Other GamesBall

Description: visual basic6.0环境下的打桌球游戏,游戏的3D-2D转换算法和碰撞检测算法可以学习一下-visual basic6.0 environment Da Zhuoqiu game, the game 3D-2D transformation algorithm and collision detection algorithm can learn about
Platform: | Size: 310272 | Author: wangyongbao | Hits:

[Game ProgramRectangleCollision.Zip

Description: Microsoft visual studio xna 3.1 所寫的碰撞偵測,可始用於遊戲xbox360平台與pc環境。-Microsoft visual studio xna 3.1 written by the collision detection can be started with the pc for games xbox360 platform environment.
Platform: | Size: 51200 | Author: 王國維 | Hits:

[3D GraphicScene

Description: Visual C++结合OpenGL做的一个3D场景。其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的旗帜等等。第一人称视角,可以跳跃行走碰撞检测,模拟了白天黑夜等等!-Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the river scene, jumping fish, fountains, trees, plants, houses, towers, stairs, waving flags and so on. First-person perspective, you can skip walking collision detection, simulation of the day and night, and more!
Platform: | Size: 30068736 | Author: 朱友勇 | Hits:

[OpenGL programcollision

Description: visual c++环境下,opengl实现的三维空间球体碰撞检测-visual c++ environment, opengl implementation of three-dimensional sphere collision detection
Platform: | Size: 2048 | Author: 王倩 | Hits:

[GUI Developpengzhunag

Description: mfc的小球碰撞可视化界面程序,可以用来观察完全弹性碰撞和完全非弹性碰撞-mfc small ball collision visual interface program can be used to observe fully and completely non-elastic collision elastic collision
Platform: | Size: 1922048 | Author: 孙昊 | Hits:

[matlabdct1_embed

Description: Optical flow or optic flow is the pattern of apparent motion of objects, surfaces, and edges in a visual scene caused by the relative motion between an observer (an eye or a camera) and the scene.[2][3] The concept of optical flow was first studied in the 1940s and ultimately published by American psychologist James J. Gibson[4] as part of his theory of affordance. Optical flow techniques such as motion detection, object segmentation, time-to-collision and focus of expansion calculations, motion compensated encoding, and stereo disparity measurement utilize this motion of the objects surfaces and edges.[5][6]-Optical flow or optic flow is the pattern of apparent motion of objects, surfaces, and edges in a visual scene caused by the relative motion between an observer (an eye or a camera) and the scene.[2][3] The concept of optical flow was first studied in the 1940s and ultimately published by American psychologist James J. Gibson[4] as part of his theory of affordance. Optical flow techniques such as motion detection, object segmentation, time-to-collision and focus of expansion calculations, motion compensated encoding, and stereo disparity measurement utilize this motion of the objects surfaces and edges.[5][6]
Platform: | Size: 1024 | Author: velusamy | Hits:

[matlabdisplayRelevantVisualWords

Description: Optical flow or optic flow is the pattern of apparent motion of objects, surfaces, and edges in a visual scene caused by the relative motion between an observer (an eye or a camera) and the scene.[2][3] The concept of optical flow was first studied in the 1940s and ultimately published by American psychologist James J. Gibson[4] as part of his theory of affordance. Optical flow techniques such as motion detection, object segmentation, time-to-collision and focus of expansion calculations, motion compensated encoding, and stereo disparity measurement utilize this motion of the objects surfaces and edges.[5][6]-Optical flow or optic flow is the pattern of apparent motion of objects, surfaces, and edges in a visual scene caused by the relative motion between an observer (an eye or a camera) and the scene.[2][3] The concept of optical flow was first studied in the 1940s and ultimately published by American psychologist James J. Gibson[4] as part of his theory of affordance. Optical flow techniques such as motion detection, object segmentation, time-to-collision and focus of expansion calculations, motion compensated encoding, and stereo disparity measurement utilize this motion of the objects surfaces and edges.[5][6]
Platform: | Size: 1024 | Author: velusamy | Hits:

[assembly languageBallP1.7

Description: 小球碰撞检测源文件代码,适合初学者,适用于visual c-Small ball collision detection of the source code for beginners
Platform: | Size: 17408 | Author: weiluo | Hits:

[Game EngineGameLib2005

Description: 一个高质量的游戏引擎源码,适用於Visual C++ 2005 IDE。 包含 2D、3D api, sound, input devices, sequence, collision, lighting, animation 與 etc.-A high-quality game engine source code for Visual C++ 2005 IDE. Including 2D, 3D api, sound, input devices, sequence, collision, lighting, animation and etc.
Platform: | Size: 58487808 | Author: Tsai | Hits:
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